Jee-Mee

Jee-Mee is a Warforged Conjuration Wizard who serves as a butler to Lute Bagpipe.

Description
Jee-Mee's skillset primarily includes the usage of utilitarian magical spells. Jee-Mee prioritizes cleanliness and satisfaction for who he deems as his Master. Using his expert cooking skills, he produces recipes he learns through his adventures with the C-Team. Despite his many useful abilities, his combat prowess is nonexistent. With cowardice, he tends to stay away from enemy encounters, relying on his stronger allies to defeat the foes.

On his adventure with the C-Team, Jee-Mee hopes to study the natural world with his own eyes. On top of that, he hopes to find a way to restore Lute Bagpipe's legs and return him to his pre-accident form.

Appearance
Jee-Mee is an incredibly lean and slim Warforged. His appendages are thin stalks, and his feet are simply points. He has thin metal shoulder guards and a metal case surrounding his head. His black parts are a fibrous array of black tendrils, simulating a strong flesh-like membrane. He wears a beige button-up shirt, a black bow-tie, a black sarong, and a white poncho. His hair and eyebrows are magnetic decorations that are able to be moved. Two tubes protrude from the back of his head and connect to his nape. His eyes glow a slight cyan. His waist region acts as a small compartment where he is able to store only minor amounts of equipment, such as books.

Abilities
Jee-Mee utilizes his conjuration prowess to summon on-demand trinkets and tools to aid in his butlery. He also uses various other spells to ensure his abilities are useful to the C-Team. His primary offense is his ability to eject raw magical bolts from his eyes as well as his ability to create a cooking flame in spaces around him.

History
Jee-Mee was made by Lute Bagpipe in Lute Bagpipe's Mansion. His creation was to serve as company and handiwork for Lute Bagpipe. Eventually, though study and research, Jee-Mee was able to teach himself magic on top of already growing closer to Lute Bagpipe over the course of five years.

Eventually, Jee-Mee was tasked with leaving the mansion to find a cure for Lute Bagpipe's legs. On his travel, he met Aracari Verthisathurgiesh, the aarakocra. Then, the two went to meet up with the rest of the C-Team.

Trivia

 * Jee-Mee has a fear of being touch, possibly hardcoded in his mind.
 * Despite the distance, Jee-Mee can still connect with Lute Bagpipe via a necklace.